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Instructional Design
Class Agenda
 
 

Course Content Overview: The following are topics that will be covered in this three-day workshop. This workshop will allow you to experience, analyze, and apply information that you learn through the objectives below.

 
 Learner Application:
  • Examine how to assess your audience
  • Identify the training method and level of knowledge message by gauging audience need
  • Develop training needs on a micro and macro level
  • Leverage the diverse culture, knowledge and experience of any audience
  • Satisfy easily forgotten secondary audiences

 Needs Assessment:

  • Uncover hidden sources of data and training needs
  • Select the right assessment methods for the right purpose
  • Avoid errors in the assessment process
  • Discover why training is the sixth answer
  • Isolate content into need to know, nice to know, and reference material
  • Analyze data and match content to context in a meaningful design flow
  • Explore the concept of non-repetitive redundant measures during assessments
  • Analyze the nine time-tested approaches to needs assessment
  • Examine your current priority setting, planning, and time analysis skills
  • Distinguish facts and fibs about how adults like to learn

 Objectives and Evaluation:

  • Decide your aim with three types of objectives
  • Write a measurable objective with ease
  • Choose from more than 150 verbs to create measurable objectives
  • Design behavior-based job aids and checklists
  • Ascertain how and when to test
  • Use multiple methods for testing to reach visual, auditory and kinesthetic learners
  • Unearth the guidelines of when to evaluate and to what level

 Instructor-Led, Participant-Centered Training Methods:

  • Experience over 25 of 101 participant-centered methods you can use
  • Distinguish strategies to keep training creative using variety
  • Dramatically increase retention and transfer with interactive learning experiences
  • Explore when and why to use blended learning
  • Investigate when to use or lose one-way, two-way or three-way communication
  • Analyze purpose, audience, and timing to select best media and delivery option

 Design Strategies:

  • Avoid design mistakes that may sink your project
  • Save time by using a repeatable design process
  • Feed your learner using the EAT model
  • Open your training session, don't just start
  • Close your training session, don't just run out of time
  • Anchor your key points with strategically placed energizers and revisiters
  • Leverage diverse learning styles through personal awareness
  • Match content to context whenever you can
  • "Chunk" content into a well-paced flow
  • Compare and contrast a participant guide with a leader guide
  • Design handouts that are takeaways not throwaways
  • Design PowerPoint® presentations with impact

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